Control launch trailer arrives as release date nears
by Kirsten Howard | Aug 21, 2019 | Gaming, News
Let's get weird
by Kirsten Howard | Aug 21, 2019 | Gaming, News
Let's get weird
by Ian Dransfield | Aug 20, 2019 | Gaming, Previews
Murder most fowl? We catch up with the developers behind a fauna-filled noir thriller
by Ryan Lambie | Aug 19, 2019 | Gaming, News
Trip the light fantastic
by Ryan Lambie | Aug 06, 2019 | Gaming, Previews
Developer Luis Antonio tells us all about his suspenseful time-loop thriller, 12 Minutes
by Mel Croucher | Jul 30, 2019 | Feature, Gaming
Video game pioneer Mel Croucher reveals how he revived his seminal 1984 classic for a new millennium
by Kirsten Howard | Jul 25, 2019 | Gaming, News
The acquisition is part of Bigben’s new AA development strategy
by Tom Power | Jul 23, 2019 | Gaming, Previews
Remedy tell us how the upcoming Control is taking them out of their comfort zone
by Ryan Lambie | Jul 17, 2019 | Gaming, News
Same price, same look, just more energy efficient
by Ryan Lambie | Jul 16, 2019 | Feature, Gaming
We catch up with Henry Stadolnik, a US student who’s managed to demake the classic Fez for PICO-8
by Ian Dransfield | Jul 12, 2019 | Gaming, Previews
Narrative adventure A Place for the Unwilling hopes to channel some superstar influences
by Reid Schneider | Jun 25, 2019 | Feature, Gaming
Game development is as much about what you don’t put in as what you do put in, writes producer Reid Schneider
by Andrew Fisher | Jun 13, 2019 | Feature, Gaming
How the time constraints of game jams can bring out the best in designers and coders
by Ian Dransfield | Jun 10, 2019 | Gaming, News
Keeping track of the news, so you don't have to
by Ryan Lambie | Jun 03, 2019 | Gaming, Previews
We catch up with Phigames and their 3D Metroidvania set in a virtual world: Recompile
by Mel Croucher | May 30, 2019 | Feature, Gaming
Game pioneer Mel Croucher revisits his viral marketing years, from Duracell Bunny games to promises of free beer
by Alan Wen | May 29, 2019 | Gaming, Previews
Not just another NES-style ninja platformer – developer Aarne Hunziker talks to us about Cyber Shadow
by Steven T Wright | May 20, 2019 | Feature, Gaming
Games of deduction are nothing new, but a new generation of developers are pushing the detective genre forward.
by Lottie Bevan | May 17, 2019 | Gaming, Opinions
Too cheap, perchance, to stream?
by Jeremy Peel | May 14, 2019 | Gaming, Previews
Is this rhino-centric XCOM-alike the first rumble in a coming stampede of Afrofuturist games?
by Ryan Lambie | May 03, 2019 | Gaming, Previews
Muse Games tell us about their gig economy firefighting sim, Embr
by Holly Nielsen | May 02, 2019 | Gaming, Opinions
Whether developers or players like it or not, all games are political, Holly writes
by Ryan Lambie | May 01, 2019 | Feature, Gaming
Meet Paul Nicholas, who managed to squeeze a 2D demake of No Man’s Sky onto PICO-8
by Mel Croucher | Apr 26, 2019 | Feature, Gaming
Video game pioneer Mel Croucher shares the story of his groundbreaking 1984 multimedia experience
by Ryan Lambie | Apr 04, 2019 | Feature, Gaming, Previews
We catch up with the creators of Reky, a taxing yet relaxing puzzle game from Greece
by Fernando Reyes Medina | Apr 03, 2019 | Feature, Gaming
What can we do as designers to make sure our multiplayer experiences avoid online toxicity?
by Ryan Lambie | Apr 01, 2019 | Feature, Gaming
We chat to Daniel Müller, the creator of Game Boy Color-inspired Zelda-like, The Waking Cloak
by Lottie Bevan | Mar 21, 2019 | Gaming, Opinions
Even if they seem like happy families, game companies and employees have fundamentally opposing agendas, Lottie writes
by Ryan Lambie | Mar 20, 2019 | Feature, Gaming
We meet Steve O’Gorman, creator of The Rainsdowne Players – an RPG with a theatrical edge
by Mike Bithell | Mar 19, 2019 | Gaming, Opinions
Subscription services are the future of video games, but it won’t be good news for everyone, Mike Rose writes
by Ian Dransfield | Mar 15, 2019 | Gaming, Previews
Walker walks the wasteland while Willits wangles weapons
by Mel Croucher | Mar 14, 2019 | Feature, Gaming
Video game pioneer Mel Croucher continues his journey through the growth of the UK games industry
by Mike Clarke | Mar 08, 2019 | Feature, Gaming
88 Heroes composer Mike Clark explains how music and sound intertwine to create atmospheric game worlds